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Fallout 4 mod inventory manager3/2/2023 Links for the mods below:Improved inventory beta by Neanka:h. Just truly wondering why they've ignored some of these complaints many of which originate from the first game. Give the video a like if you did, and subscribe for more fallout mods. From v1.1 a dialogue sample will be played constantly while youre fine-tuning. You can also craft this holotape at Chemistry Stations under Utility. Inventory / Misc / SettingsPlayer Voice Frequency. If you're in Survival and can't activate the console (though there's a mod for that and I recommend it, if only to have the console to fix things that will inevitably bork up) then put this in your Fallout4. I like the bigger screens, I like how I can see everyone's inventory from the same window pane, and I love the looooonnnngggg hotbar at the bottom of the screen to name three things.Īgain, not bashing the game or bashing Larian - both their games and the company are excellent. esp file in Nexus Mod Manager Plugins tab When Fallout 4 ‘s Creation Kit initially released. One last thing that I should acknowledge is that in addition to Larian always including a proper PC UI, the D:OS2 UI IS an overall improvement over the first game… so I do want to make sure I say that. Does Larian simply disagree that these are issues? Do they want the mod community to address them? So curious about why they don't address these things. I recognize that with the recent release of D:OS2 they have bigger priorities right now, but something tells me most if not all of these inventory management suggestions will probably be ignored as was the case in D:OS1. This piece of software will download, install, and maintain your mods without breaking your Fallout 4 installation. Just curious if anyone knows any "inside baseball" why Larian just doesn't seem interested to focus on item management issues. Every PC user that wants to mod Fallout 4 should have a mod manager. There are some work arounds to this and mods that stop it, but it's curious to me that Larian would view this as a feature for D:OS2 when there were a good number of complaints about inventory management originating from the first game. Ability To Identify Bags by name and/or Colorĭ:OS2 then adds another feature that many, including me, don't like at all, which is the game auto adds scrolls and other types of items to your hot bar. Ability To compare items across all characters Thats why this Better Inventory mod (opens in new tab) created by brilliant Fallout 4 modder registrator2000 (opens in new tab) is the upgrade I was looking for. Ability To Access Crafting Materials in the Crafting Screen regardless of who's inventory they're in or what bag they're in If you search on the subject, you'll notice that most people want the same sorts of changes and many of these changes were being asked for with D:OS1. I still wonder though, why a number of "quality of life" improvements haven't been made when it comes to inventory management. I'm grateful that both games include a proper PC UI.
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